Welcome to the second update of LDT’s relaunch program! (part one here) With this post we would like to keep you involved and inform you of our progress and status.
First and foremost, you might or might not have noticed that the servers are offline. This would make a lot of sense seeing as we literally pulled it from the rack and it’s sitting comfortably in our home for the time being. We will use the next couple of days to perform some maintenance and preparations before we move our beloved box to its new home in another datacenter sometime next week. This means that the IP’s will change.
There has been a lot of discussion about LDT’s purpose and future, many important things have been said. We would like to thank everyone for their valuable input and criticism. It’s been amazing to read about the players who have remained optimistic, and we would like to thank some other players for being open with their thoughts. It’s very good to see that so many people still care about LDT enough to participate in the discussion.
The main thing we, as a community, need to think about is what we want LDT to be. Of course it will never go back to what it was, so we shouldn’t strive to either. We should try and grow into something different.
LDT’s roots have always been in server hosting, and that is something we can and should be doing in the future. There have been mixed opinions on hosting gmod, and while it will no longer be our top priority, we feel like we should continue to do this.
It looks like there is a strong desire for more gathers and hosting a variety of games. This is definitely something we want to do. We want to create an environment that encourages and supports gathering activity, and provide hosting for anything that is popular. It is important to keep changing things up and host new things as new or old games gain popularity.
If you have any ideas on what LDT can do to achieve this, we are always open for suggestions.