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Manual Control Facer Turret Tutorial


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9 replies to this topic

#1 my_hat_stinks

my_hat_stinks

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    Not a people person

Posted 03 March 2011 - 22:17

Remember, if you need to use restricted tools, click Here!


Thought it would be a bit more complicated, but meh

Step 1: Create a seat

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Step 2: Create an advanced pod controller, link it to the seat

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Step 3: Create a facer (Built-in Ě®rÕR404 optional :rolleyes: )

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Step 4: Position your facer, optionally add weapons

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Step 5: Wire X Y and Z from the facer into X Y and Z in the pod controller

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Step 6: Wire On from the facer to Active on the pod controller

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Step 7: <OPTIONAL> Wire Crosshairs from the advnced pod controller to Active on the advanced pod controlelr (Equavalent of wiring into a constant 1, but without the extra gate)

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Step 8: Get in your seat and test it ;)

Posted Image

#2 Psycix

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    Owner

Posted 04 March 2011 - 03:58

That simple!?
Not even getting the angles of something and apply rotational force depending on the imput angles!?
Wow... cool!

LDT is LDT.


#3 kalle_E

kalle_E

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    The swedish dude

Posted 04 March 2011 - 11:59

well either i create that in singlepayer or i will have to learn how to use the stupid vector thruster

EDIT: oh and look what i found =)

http://www.youtube.c.../11/ppA1lpW518o

Edited by kalle_E, 04 March 2011 - 12:13.
found awsomeness


#4 Psycix

Psycix

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    Owner

Posted 04 March 2011 - 13:20

Shhh! Hat's tutorial is better!

No, really, I prefer text+image tutorials over video's, as you can more easily overview the whole tutorial and it is easier to interpret in your own speed.
Video tutorials are always play-pause-play-pause-play-pause OR way too streched, causing me to skip through and miss stuff.


Oh, Hat, I was wondering, can I attach this to a ship? Maybe with a special ball-socket constraint?

LDT is LDT.


#5 kalle_E

kalle_E

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    The swedish dude

Posted 04 March 2011 - 13:27

ballsocket the facer to the hull. DONE

and yes text tutourials may br better, but hats tutourial required donator content. Thats why ill follow the other one.

#6 Marshmellow

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Posted 04 March 2011 - 14:42

Can you attach it to a ship and control it while driving?
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#7 my_hat_stinks

my_hat_stinks

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    Not a people person

Posted 04 March 2011 - 15:08

I used a facer because:
1. It's easy
2. It's less likely to cause a crash than a gyropod

For the facer to work properly, it needs to be frozen, which means attatching it to a moving prop is a bad idea (See my "Gunship T" ship dupe for a solution)

I won't write a tutorial for the gyropod, as if it goes out of control (Pretty likely, if it's not set up right) it could easily crash the server, plus it can't be parented
I'll try out the vector thruster method, though, but I was under the impression that was also a donator-only tool

If I feel it's useful, I'll write another tutorial for it (But this thread is about manual facer turrets)

#8 Roach

Roach

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    Regular User

Posted 04 March 2011 - 17:59

Tip.
Instead of using the seat, you can just create a adv pod controller.
Make a facer.
Place Turret on facer.
Link Facer to adv pod and turret to Pod.
NOw Go with your facer (phsygun) somewhere in the air.
Use Paint to colour your facer and gun invisble.
Now go back to your adv pod.
hold e on the pod
Get the remote control.
Press e. and you now control your facer + gun.
Shoot at people you dont like.
They dont know who is doing it and where it is coming from.
???
Profit.

#9 my_hat_stinks

my_hat_stinks

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    Not a people person

Posted 04 March 2011 - 18:19

<How to troll guide>


Yeah, thanks, but no thanks

#10 Demon

Demon

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    Legion Scarlett

Posted 04 March 2011 - 20:55

why not just use e2 i cant remember much but just make it float above your head and make it shoot where you look and have my favorite code if (owner():keyAttack2()==1) Shoot = 1 XD




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