DM_ExtinctionCityUDK Unreal Engine Deathmatch
Posted 23 April 2014 - 21:10
I think I'm only allowed to use path nodes in this project , and its okay I guess xD
UPDATE: Added a Kismet elevator that takes you to a second floor of a building in the Alley area.
Updated all my pathnodes so that I can try to get a really good bot movement course.
All the bugs are basically "resolved", but I'll make it green when I'm really done with the map.
Trying to get a good map preview right now...(photos, video, etc.)
EDIT: Updated map file and added a exe file to play on.
Edited by Coco puffs, 23 April 2014 - 21:54.
Because he's the American LDT deserves, but not the one it needs right now.
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