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Operation Black Mesa, Guard Duty


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#61 Unforeseen Physics

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Posted 10 June 2013 - 06:42

Potential ladies and gentlemen, my first track is out.



#62 Trif

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Posted 10 June 2013 - 10:22

Wow! Awesome :D!
What program(s) do you use? I'm personally on good ol' Reason 2.5 xD...

I think we should hook up an AI to the servers which is able to detect retards, displaying a message to them that they have to insert a coin to play.


#63 Psycix

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Posted 10 June 2013 - 14:24

That exceeded my expectations, I love it, but I am not entirely sure if it fits the half-life feeling.
My suggestion is to throw in some distortion effects, I feel it sounds too clean right now.

Either way, congratulations on your first track!

LDT is LDT.


#64 Hardcore Bob

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Posted 10 June 2013 - 15:02

That exceeded my expectations, I love it, but I am not entirely sure if it fits the half-life feeling.
My suggestion is to throw in some distortion effects, I feel it sounds too clean right now.

My thoughts exactly. I've heard some of your work before and it didn't quite do it for me. This is a lot better.
Why is it so damn short? Is this like a preview? It would be cool if you built on this a little more.

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#65 Unforeseen Physics

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Posted 10 June 2013 - 15:15

That might be because most of my previous work was composed using a phone. XD

@Trif: I use Logic 9.

Either way, I will keep iterating on the piece. I also hope to make more out of it, which isn't easy as one quite easily ends up stretching the meat.
For now, this is a vertical slice of what I do, thrown out there to get an impression of what people think and where I should be taking this.

Thanks for all feedback; I plan on acting on it.

#66 Loadingue

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Posted 10 June 2013 - 17:28

Indeed, this hasn't got the Half-Life feel at all; this is the Call of Duty feel (no offense). Much too heroic. I think you tried to get a military feel, but that's not the main point of the original game. It's not about heroes or the army, it's about a unprecedented catastrophe, too many unknowns, humanity facing its future annihilation but not knowing about it, and the hero of the adventure being a puppet in something much larger than he could ever dream. Think of those words as you compose more.

The track itself is excellent though, 100% professional work. So you're in a good path.
The most patient man in the world

#67 Hardcore Bob

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Posted 10 June 2013 - 20:27

I disagree, CoD is more orchestral; it hardly ever even has a beat.
I know what you mean though.

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#68 Unforeseen Physics

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Posted 10 June 2013 - 20:33

I wouldn't know, because I've never played CoD. XD
But this is a vibe I've been getting from within the team as well, so I will indeed try to pump more Half-Life into it.

#69 Loadingue

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Posted 10 June 2013 - 22:51

@Bob: try the Black Ops II soundtrack.

(Composed by Mass Effect's composer, I might add)
The most patient man in the world

#70 Unforeseen Physics

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Posted 17 July 2013 - 14:39

A small update.

http://cloud-2.steam...58.resizedimage
http://cloud-3.steam...58.resizedimage
http://cloud-2.steam...58.resizedimage

As you may already know, a multiplayer beta is planned for Q1 2014, so all major weapons are undergoing special treatment.
Our gorgeous new tripmine is one example.

#71 Loadingue

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Posted 17 July 2013 - 15:27

Looking daamn neat. And I've also seen some more pics of the maps in the Facepunch mapping thread, and I think it's gonna look as good as Black Mesa.
The most patient man in the world

#72 FRAG

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Posted 17 July 2013 - 17:32

I've also seen some more pics of the maps in the Facepunch mapping thread


Whoa what? Got a link to them?

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#73 Loadingue

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Posted 17 July 2013 - 19:39

Oh wait... Shiiit, it's another remake of Blue Shift. It's called Black Mesa Insecurity.

Honestly, you should all work together on this.
The most patient man in the world

#74 Max

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Posted 17 July 2013 - 23:16

The BMI guys build it ontop of Black Mesa, I doubt that'll work out nicely.

They'll cry and shatter once OBM and GD come out

#75 Unforeseen Physics

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Posted 18 July 2013 - 11:52

Skyms (lead designer of BM:Insecurity) is actually a former OBM dev.
Although it's sad not to have the pleasure of working together, I can only appreciate his ambitions.
Let's just wait and see.

#76 Psycix

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Posted 18 July 2013 - 18:37

Wait how many different groups of "HL1 remakers" are there?

LDT is LDT.


#77 Unforeseen Physics

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Posted 18 July 2013 - 21:32

Quite a lot (many of which have ceased development). I think there are currently three teams having a crack at BlueShift.
Obviously, we rock the most. :P

#78 Unforeseen Physics

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Posted 24 July 2013 - 18:03

Victory!

#79 FRAG

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Posted 24 July 2013 - 18:12

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

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#80 yagwog

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    fucking degenerate i'll post when i want fam ldt is shit sti

Posted 24 July 2013 - 18:20

Nice!

my response to vaping being "cool" tbh fam

 

"stimulates the same circuitry that was simulated when u sucked on ur mommas titty

faggot"





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