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[Rules] Make them up yo!


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#21 Whit3peach

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Posted 07 June 2012 - 19:42

Rule: Do not make inaccessible areas (for zombies)?
Idea?


perhaps you ment something like: Don't glitch yourself into areas that are not ment to be used.

#22 woot835

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Posted 07 June 2012 - 19:54

@Catkiller, Obviously those zombies are too dumb to use burrow as headcrab. Seriosly, I won a Lost game with that, with everyone camping the zombie spawn.

@Whit That should only apply into areas that are not a one way trip.

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#23 Max

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Posted 10 June 2012 - 17:06

I think it shouldn't be allowed to ghost throught props when the round is running.
or at least dont allow that you spam space and "ghost" throught props.
Its just unfair and plain unrealistic.

"oh look, there is a zombie behind me which is way slower, let's just ghost throught this barricade real quick while spamming space"

#24 FRAG

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Posted 10 June 2012 - 17:14

No max, otherwise wheres the fun?

Find a room > Barricade > Stay in there.

Boring.

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#25 Hugoroy

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Posted 10 June 2012 - 23:25

I actually like Max's idea, but in my opinion the zombies are still damn powerful, so nerfing the humans isn't the best idea.
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#26 Max

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Posted 11 June 2012 - 11:11

I mean, basically the whole thing, that you can rapidly press spacebar to get throught a barricade faster.

That i mean :P

But i think it's a glitch anyways, isn't it?

#27 FRAG

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Posted 11 June 2012 - 12:21

Ahh right, yeah it's a glitch and a handy one at that.

Some people are retarded though and just run into the barricade sending boards flying -.-

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#28 Max

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Posted 11 June 2012 - 12:24

We just had Bhopping, should get a seperate rule, it is an exploit, but people are retarded, and need that clearly stated.

#29 kalle_E

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Posted 11 June 2012 - 12:48

I dont see any problem with it max.

While you are facing through you are an easy target and will most likely die if there is a zombie chasig you.
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#30 woot835

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Posted 11 June 2012 - 13:24

Zombie run speed < Human run speed while at full health.
Zombie run speed > Human that is facing and backstepping.

Point: Quit looking at the zombie and start hauling arse.

But Bhoppers, are VERY hard to get close enough as a normal tank zombie. Fast zombies with their jumping are the only time I can keep up with one.

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#31 Hardcore Bob

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Posted 11 June 2012 - 19:48

I'd like a rule against Bhopping, or -like in DR- against going too fast.
But don't phrase it "No bhopping" Because it may get misinterpreted. (People like to Bhop around the Survivor base)

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#32 Max

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Posted 11 June 2012 - 19:57

I dont see any problem with it max.

While you are facing through you are an easy target and will most likely die if there is a zombie chasig you.


You go very slow throught barricades normally, which is balanced because zombies can beat the shit out of you,
but if you rapidly spam space you are throught a barricade within no time

That's the Issue.
Probably should get it's own rule as well, so you don't have to explain every time that that also is an exploit.

@Bob
"against going too fast" leaves too much space out for definition.
"No Bhopping" is way easier to moderate.
No moderator will punish anyone for just bhopping around in the base.

if you say "Bhopping only in the base" makes people go like
"uh, zombies are coming in, Let's bhop out, we are allowed bcuz we are in survivor base"

#33 Hardcore Bob

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Posted 11 June 2012 - 20:44

It works on DR.
It's simple, you can Bhop all you want, but if you go faster than you can run you're cheating.

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