Jump to content

View New Content
Forums
Photo
- - - - -

How do i add TTT guns in my map


  • Please log in to reply
20 replies to this topic

#1 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 28 June 2011 - 16:24

I've tried putting the counter strike weapon entities on my map but they just come up as errors

#2 Psycix

Psycix

  • 11,098 posts

    Owner

Posted 28 June 2011 - 16:44

http://ttt.badking.net/rearm-guide

Make sure counter-strike source is installed correctly.
Are you running a server or just local gmod?

LDT is LDT.


#3 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 28 June 2011 - 17:21

oh i'll download that tool now
and i'm just running local gmod

edit: how do i spawn the AK

#4 Psycix

Psycix

  • 11,098 posts

    Owner

Posted 28 June 2011 - 17:25

Random weapon spawn.

LDT is LDT.


#5 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 28 June 2011 - 17:31

ah ok
oh by the way, what's the max amount of players on the server so i can put in the right amount of spawnpoints

Edited by mista_bojjob, 28 June 2011 - 17:52.


#6 Hardcore Bob

Hardcore Bob

  • 18,373 posts

    I am the one who knocks.

Posted 28 June 2011 - 17:50

That is, only on servers that have it, like ours.
Random weapon can be any kind of pistol, grenade or rifle.


twitter.png _____ steam.png _____ xfire.png _____ lgfDCxv.png

Reviews | Quote | Gathers


#7 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 28 June 2011 - 18:32

yeah, this would probably be the only server i'd show my map to XD

Edit: how do i specify where the spectator goes to when they die like in 67th_way where it goes to the melon room when you die.
(i tried going on http://ttt.badking.n...de#TOC-Entities but i don't have those entities)

Edited by mista_bojjob, 28 June 2011 - 20:21.


#8 Hardcore Bob

Hardcore Bob

  • 18,373 posts

    I am the one who knocks.

Posted 28 June 2011 - 23:45

Hmm, you're right, spectator mode automatically latches on to the underground race.
It's got nothing to do with TTT I think, nor did Hammer find any entity with spec or spectator in it.


twitter.png _____ steam.png _____ xfire.png _____ lgfDCxv.png

Reviews | Quote | Gathers


#9 FRAG

FRAG

  • 6,114 posts

    Not your normal S'H'A'R'K

Posted 29 June 2011 - 01:37

If you followed the mapping tut at badking's site then you will have added the TTT.fgd to hammer to get TTT entities, The one your asking about is known as ttt_spectator_spawn

ttt_spectator_spawn
Spectators will be moved to this entity as soon as they stop viewing their ragdoll. If more than one of these exists, a random one is used. The angles of this entity determine the eye angles of the player, ie. where they are facing after being moved here.
This entity is completely optional, and only useful if you have some sort of special spectator area in your map.


[FRAGleveldesign.com] "The home of FRAG"

76561197980033738.png

 


#10 Hardcore Bob

Hardcore Bob

  • 18,373 posts

    I am the one who knocks.

Posted 29 June 2011 - 16:20

Lol, FRAG is right, you just overlooked it. xD


twitter.png _____ steam.png _____ xfire.png _____ lgfDCxv.png

Reviews | Quote | Gathers


#11 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 29 June 2011 - 17:22

i looked at that... XD
is there a tutorial for adding TTT ents then

#12 FRAG

FRAG

  • 6,114 posts

    Not your normal S'H'A'R'K

Posted 29 June 2011 - 19:08

Its still on the Mapping tut page here

Configuring Hammer

Garry's Mod runs on the Orange Box version of the engine, so you will probably want to select Episode 2 in the Source SDK launcher, so that you get the new version of Hammer etc. If Garry's Mod is in the list of configurations, that's good too of course.

TTT includes an .FGD. You can add it in your Hammer options. It will add all TTT weapons (entities start with weapon_zm_* or weapon_ttt_*), ammo, and special entities (which start with ttt_*) to the entity list. It can be found here:
\garrysmod\gamemodes\terrortown\ttt.fgd

Note that TTT requires CS:S, but does not require Episode 2. Hence you should not use Ep2 materials and models, but you can use CS:S stuff if you want.


Just ignore the Episode 2 stuff, this is not needed

[FRAGleveldesign.com] "The home of FRAG"

76561197980033738.png

 


#13 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 29 June 2011 - 22:54

I don't have the TTT.fg in my files, where do i get it

#14 FRAG

FRAG

  • 6,114 posts

    Not your normal S'H'A'R'K

Posted 29 June 2011 - 23:05

O___O its in the terrortown gamemode folder located in gamemodes called TTT.fgd

[FRAGleveldesign.com] "The home of FRAG"

76561197980033738.png

 


#15 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 30 June 2011 - 00:00

i looked in there and it's no where to be seen XD

#16 FRAG

FRAG

  • 6,114 posts

    Not your normal S'H'A'R'K

Posted 30 June 2011 - 00:03

then i suggest you get the latest SVN https://facepunch.sv...odes/terrortown

[FRAGleveldesign.com] "The home of FRAG"

76561197980033738.png

 


#17 my_hat_stinks

my_hat_stinks

  • 4,340 posts

    Not a people person

Posted 30 June 2011 - 11:26

Bojj, why don't you look something up for yourself?

There's a header saying "Downloads" in bold near the top of the page, why don't you look there? :/

#18 Hardcore Bob

Hardcore Bob

  • 18,373 posts

    I am the one who knocks.

Posted 02 July 2011 - 00:08

No, don't you just spawn an entity and rename it to "ttt_spectator_spawn" or whatever.
Hammer might not recognize it but the gamemode will.

You don't need anything for that. :P


twitter.png _____ steam.png _____ xfire.png _____ lgfDCxv.png

Reviews | Quote | Gathers


#19 my_hat_stinks

my_hat_stinks

  • 4,340 posts

    Not a people person

Posted 02 July 2011 - 01:23

Hammer might not recognize it but the gamemode will.


That's why you get the fgd :P

#20 mista_bojjob

mista_bojjob

  • 244 posts

    Most Conspicuous Traitor

Posted 02 July 2011 - 23:34

There's a header saying "Downloads" in bold near the top of the page, why don't you look there? :/

yeah i tried that but it was a 404




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users