Posted 21 April 2011 - 17:35
Posted 21 April 2011 - 18:24
Wiremod Creating Render Targets
Wiremod usually creates its render targets on startup. I have kind of broken this system – which means that when you join a server you will have to create the render targets on the fly – which is very very slow because for some reason to create a render target in the Source Engine you have to unload and then reload every other texture you have loaded. So that sucks. I’m on this, will be fixed in the next update.
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